

Course Title |
Course |
Revision |
Suggested |
Number of |
Instructor's |
PDF Version? |
Price |
CorelDRAW 10 Introduction |
0001 |
1.0 Nov, 2000 |
2 days |
230 |
$27.95 Manual |
Audience: This manual is intended to be used by students who would like to learn how to use the CorelDRAW graphics program. It is assumed the student has Windows and mouse experience. This course describes how to get started, use the basic tools, and apply it to various drawings. Step-by-step exercises lead the students through each topic. An end-of-section exercise and a short-answer questionnaire summate each section. Students are strongly encouraged to try the additional Self-Check Assessment exercises after selected sections for extra practice. Comes with a 3.5-inch exercise disk.
Section 1, Introduction What is CorelDRAW 10 Section 2, Getting Started Exploring the
CorelDRAW Screen Section 3, Moving Around and Viewing Drawings Moving Around the
Current Page Section 4, Selecting & Manipulating Objects Selecting and
Deselecting Objects Section 5, Drawing and Shaping Objects Drawing and Shaping
Tools Section 6, Arranging Objects Arranging Objects Section 7, Working with Text The Text Tool |
Section 8, Outlining & Filling Objects The Outline Tool Section 9, Using Symbols and Clipart Adding Symbols Section 10, Transforming Objects Mirroring Objects Section 11, Special Effects Fitting Text to a
Path Section 12, Exporting Drawings Exporting to Graphic
Formats Section 13, Printing Print Options Appendix A, The Final Assignment Appendix B, Keyboard Shortcuts Appendix C, Section Questionnaire Answers Appendix D, Web Resources |
Exercises completed in class include:
Drawing basic
shapes
Creating an organizational chart
Creating overhead slides
Creating a text bulletin
Completing a flyer with special effects
Designing a certificate
Drawing a logo crest
See Also
CorelDRAW 10 Advanced, Corel Photo-Paint 10 training materials and What's New?!
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Service:
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