General Instructor's Notes
We do not presently have a dedicated instructor's manual for our courseware. One reason
is the nature of the step-by-step approach taken in Anzai! manuals and the numerous Tips,
Notes, and Hints in the margins. Our other decision was based on the different training
environments that use our courseware. We have found that some training centers use a
one-day, rush format while others such as Colleges may use our manuals for multi-week
courses.
In light of these reasons, we do not have a formal set of instructor's notes. Instead,
we would like to recommend that when preparing to teach using our manuals that you:
- Reset the program back to the initial factory defaults. This can be done easily in
CorelDRAW 8 & up, Photo-Paint 8 & up, RAVE 1 & up, and Corel Ventura 10 & up by holding down the [F8] key when
loading the program. For other versions (including Corel Ventura 8), you will have to
re-install the program from scratch. If you do not have the defaults, some exercises may
not work since they are developed with the default settings in mind.
- Work through the manual on your own and highlight the areas of interest especially the
Tips, Notes, and Hints in the margins.
- Do not rush through the first sections of the Intro book such as Getting
Assistance. This feature is important for students to know about after the
course--it could be their only source of help.
- Take it real easy and slow at the beginning. Quite often, it's easy to allow your
excitement at teaching to rush the first part of the manual. You'll find that our manuals
assume the students have understood the earlier sections in order to complete the later
sections.
- Make sure the students complete the Section Exercises and Section
Questionnaires on their own at the end of the section. This is a great way to see if
they understand what has been taught thus far. Answer the questions as a group so all
students can comment and check their answers. Check with the answers listed in the
Appendix. Also make sure that the students complete the Self-Check Assessment
Exercises (for version 8 manuals, refer to the Additional Self-Check Exercises in
the Appendix) after the selected sections. There are fewer hand-holding steps, and in some
cases it's presented as a replicate the following proposal.
- For advanced students, give them a challenge (e.g., use one of the
tips in the margin) to try as you are waiting for other students to complete
an exercise. This method will keep the group learning together.
- Allow for some free time when warranted (e.g., use when there may be confusion when
introducing new topics). Also, use any Self-Check Exercises that may be in the
Appendix at the scheduled time (i.e., refer to the section completed requirements listed
with each exercise).
- In the event that you are using our courseware in a multi-week College format, think of
a final project that the students can complete. For example, when teaching the CorelDRAW
Introduction course have the students design a corporate logo and stationary complete with
mockups and print outs. This project alone can take a whole day or two to complete if done
with perfection in mind. Refer to the Appendix for other possible exercises to use.
Keep in mind, the pace is up to you and your class. You'll find that the step-by-step
approach will free up your time from prepping for each topic, however, you will still have
to make sure the content is sufficient based on your course outline.
CorelDRAW is a creative software program. Once the students learn the basics, it's
common for them to have an avid interest in designing their own creations. Use lots of
personalized projects to fuel the interest!